I investigate the intersection of art, technology, and marginal territories, examining computational cultures, landscape ecologies, and collective agency. My work explores the entanglements between digital systems and material realities, seeking to dismantle extractive paradigms and foster alternative, situated technological practices. Rather than a monolithic force, I approach computation as a fragmented, relational, and context-aware practice—convivial, regenerative, and embedded in social and territorial fabrics.
Rooted in technological degrowth and disobedience, my research engages with salvage, patchwork, and redundancy, rejecting linear progress in favor of iterative and collectively negotiated alternatives. I explore low-tech and benign computing models that prioritize sustainability, accessibility, and the right to opacity in digital interactions. This approach embraces lightweight, adaptive, yet speculative and poetic computation, reclaiming the capacity to build, break, and reassemble systems beyond commodification and centralization.
I advocate for an open, decolonial, and plural approach to technology—one that departs from universalist frameworks in favor of multiple computational imaginaries. Through artistic research, design interventions, and teaching, I aim to develop new epistemologies of interaction, positioning technology as a tool for collective authorship, shared knowledge, and critical reworlding.
My educational background includes a master’s degree in Cinema and Media Engineering from Politecnico di Torino. I am currently a PhD researcher at the Kunstuniversität Linz. My research spans disciplines, collaborating with the Department of Science, Project, and Policies of the Territory and the Department of Control and Computer Engineering at Politecnico di Torino to examine how technology reconfigures placemaking, community infrastructures, and spatial computing beyond dominant narratives.
I work on multi-channel interactive systems, installations, and experimental interfaces that challenge conventional relationships between computation, environments, and the bodies that traverse them.
Teaching &
Lectures
Lectures
2025
2023
2021
2020
2024
2025
2024
Publications & Appearances
2025
2024
Publications & Appearances
2023
2023
2023
Exhibitions
2025
2022
2020
2022
2020
Politecnico di Torino
Interactive Media Course, Cinema and Media Engineering
Open lecture - “New Media Art for territories storytelling”
University of Turin
Workshop - “Dancing for Immersive Cinema”, w/ University of Turin, DAMS
Workshop - “Dancing for Immersive Cinema”, w/ University of Turin, DAMS
Conservatorio A. Casella
“Le nuove frontiere della ricerca artistica-musicale”
Matera 2019 Open Future
Open lecture - “Arte e tecnologia: nuove grammatiche nell’interazione uomo- ¿ -ambiente”
Open Lecture - “Slow Technologies: Tecnopratiche di Prossimità nei Territori Post-Digitali”
ISEA 2024 - “Art, Technology and marginal communities”
MIT Leonardo ISAST - “New Media Art for re-coding territories. Design and curatorial practices of an application case in a rural area in Lucania”
✸ Leonardo Graduate Abstract Selection
“Limen. Soglie fluide tra umano, macchina e natura”, Spazio Zephiro, Castelfranco Veneto
“Il giorno in cui tornammo ai campi”, Spazio Putega, Latronico
“Vanessa Vozzo - Missing Out”, Circolo del Design, Torino