A place for projects and ideas.
One of the most fascinating phenomena offered by new technologies is the redefinition of the concept of 'place'. On one hand, this redefinition is facilitated by the generation of new networked forms of interaction capable of reducing the spatial dimensions associated with physical proximity and diminishing perceptions of 'borders' (reminiscent of the "Global Village" and "Space of Flows").
On the other hand, it is made possible by the ability to employ new strategies for representing and archiving attributes intimately connected to a specific territory: histories, geographies, and knowledge. Even though today, a 'place' should be considered within its dichotomous 'real-virtual' extension, it continues to maintain in both dimensions the quality of a 'crossing space', serving as a repository of traces from the past and as a convergence point for diverse information streams related to the culture of individual and collective memory.
The sensory and emotional engagement of interactive arts, along with the characteristic ability of electronic art to manipulate and shape images and sounds, to accelerate or decelerate time, to expand, overlap, and intersect spaces, to make visible the imperceptible, and even to alter the very modes of perception, has unquestionably played a role in reimagining the concept of 'place' and experiencing it in novel ways. This diversity not only does not go unnoticed but, indeed, it may even enhance the image and imagination of landscapes as locations rich in cultural expressions and potential relationships.